Dark Wave

Dark Wave

[Active]

30 MP

Cooldown 6 sec.

Rush forward to drag enemies along your path and deal damage. (Super Armor status during use) Blood Hit - When HP is at or above 20%, consume HP equal to 10% of skill damage to increase skill damage by 40% (Blood Hit does not consume HP if your HP is below 20%) Gale Skill - MP Cost↓ Cooldown↓ when Gale activated
Dark Knight
#Cffcc00[Enhanced]#CX Dark Wave

[Dungeon] Darkness Pressure (Physical): 124% Multi Hit [PvP] Darkness Pressure (Physical): 46% Multi Hit

<Empowered>

Damage increased to 120%

<Absorbing>

MP Gain of the skill increased to 300%